OG grenade didn't got it's model updated and it's visuals and sounds are inaccurate

Summary

The grenade that is present in OG mode got it’s model updated to match how it used to look like in CH1 (37.00) but the pre-season grenade that was already in creative still uses the CH2 version.

It’s VFX and SFX are also the ones that the CH2 grenade (that also exist in creative) uses, making it inaccurate of how it used to look like in CH1 pre-season.

In the video you’ll see a comparison of how the grenade look like right now (37.50) vs how it used to look (1.7.1).

Making these changes will help to make the grenade more unique and different from it’s CH2 counterpart, also giving it a more “OG” feel.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

1.- Go into the creative inventory and drop an OG grenade
2.- Watch it’s model when dropped, then get it and watch it’s model again
3.- Throw one and watch the VFX and listen to it’s sounds. Also look at the model when thrown

Expected Result

The OG grenade has the model it used to have in the pre-season in CH1. It also have it’s original sounds and it’s iconic blue explosion.

Observed Result

The OG grenade has the CH2 model, the same as the other present version. It shares VFX and SFX with the CH2 grenade, making it inaccurate.

Platform(s)

All

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Video

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