I want to add a small texture, on top of my main texture, and be able to offset/move it around without it wrapping over the whole thing.
I’ve tried a couple different approaches but no luck. Any help is appreciated.
I could just make a texture the same size as the main and use an alpha to mask, but I wanted to minimise texture sizes.
In texture details find Texture tab and click on little arrow to open advanced settings. There you can change **Tiling method **to “Clamp”. Now your texture won’t tile at all. Then in your material just add Vector2 to UV’s of this particular texture to move it around