Offset character pathfinding from corners

I’ve noticed that Navigation Testing Actor has a parameter “Offset from Corners Distance”, which forces it to generate path further from walls. My AIs have this issue when they try to hug the wall when turning which sometimes results in them being stuck in it (especially in the doorways!), so this setting would be great for path adjusting.

…However, I cannot find that parameter in the character’s movement settings. Can I set it for characters?

1 Like