Official Unreal Render Test Scene

We are currently architecting an unreal test scene to use with our render farm to test unreal features between versions as it appears that there have been issues between patch versions recently that have caused problems with hair etc that have been dangerous in production

Is there plans for or, does there exist a render test scene that tests all features in unreal that would generally be relevant to animation production - big ones off the top of our head are:

hair, vdbs, nanite, niagra, our material library we regularly use, tested in both path tracing and rendergraph