[Official] Hardware Performance Survey

Unreal Engine Version: 4.8.1
System Model: Custom built PC
Graphics Card: NVIDIA GeForce GTX 590 3GB (SLI Mode: Enabled)
Operating System: Windows 7 Ultimate 64-bit
System Resolution During Test: 1680 x 1050

SCALABILITY SETTINGS
Resolution Scale: 100%
View Distance: Epic
Anti-Aliasing: Epic
Post Processing: Epic
Shadows: Epic
Textures: Epic
: Epic

Editor Viewport FPS: 42
Play in Viewport FPS: 44

Notes (optional):

System Spacs:
Motherboard: Asus ROG Striker II Extreme
Processor: Intel Core 2 Quad Extreme Processor QX9770 (4 Cores) 3.20GHz
Memory: Corsair XMS3 16GB (4x4GB) Dual-Channel DDR3 @ 1600MHz (9-9-9-24)
Graphics: Asus GeForce GTX 590 3GB (dual GPU)
Display resolution: 1680x1050
Average fps: (Runing(play/rendering) Elemental Demo: MIN_28|AVG_32|MAX_60) (Runing table and chairs scene: MIN_89|AVG_92|MAX_105)
Storage: 2x Seagate 250GB 7200Rpms RAID 0 (RAID disabled)

  1. I’m only runing with 8GB at 1333Mhz for now, never tested with 16GB or at 1600Mhz, maybe when i buy 250GB SSD and 1TB HDD that i urgently need.
  2. When runing(play/rendering) Elemental Demo UE4 eats 5GB of RAM like it was nothing.
  3. My GTX 590 has two GTX 580 GPU’s but still with SLI activated only one GPU it’s used by UE4 at 89~95% and other GPU it’s at 32~38%.