During the memory analysis, I noticed that one spawn point of the off-road motorcycle uses nearly 8.000 memory units!!! And from that 8.000 are about 5.000 for “ShrdAsset”??
@Flak I can’t believe that this device uses so much memory when, for example, the tank spawn device only needs almost a third of it…
Can you please talk to your developer colleagues to see if there isn’t still massive potential for improvement? I mean 8,000 memory units which is almost 10% of the allowed memory!!!