I’m stumped about what could be the cause of this, but my view in the oculus turns black in my scene only when I’m seated at a normal resting position. If I lean forward or hold the oculus anywhere other than my head position, everything looks fine. Otherwise everything goes dark and it’s as if I’m looking through something. There’s no geometry around the character and I set the mesh of the character its self to none. Any other suggestions for where to look?
Thanks in advance,