I’ve been forced to update my project to 4.21 since the previous versions started stuttering badly in VR (I have an Oculus Rift first-gen I think). Everything is great now except that I can’t detect the Touch controller facebuttons once the project is compiled and running in SteamVR. When I test it in UE4 before compiling the buttons work fine, but once it’s built and I test it in SteamVR, the X/Y and A/B buttons on the Touch controller no longer work. Everything else on the Touch controller seems to work though - the thumbstick, trigger and grip are working.
I’m having this exact same problem and it’s been driving me crazy. Does anyone else have this issue?? Face buttons work perfectly fine when in VR Preview, but once I package and launch exe, Using Rift, it opens SteamVR, and launches experience, facebuttons don’t work… Any help would be greatly appreciated!