What they say about it: “Oculus SDK 0.3.1 is a Windows-only preview release intended to give developers early access to the upcoming improvements and APIs. The API presented is subject to change, and some new features (most notably DK2 position tracking support) are not included in this version. Mac and Linux support has also been omitted from this release only.”
- Introduced SDK Distortion Rendering mode in which the Oculus SDK takes care of distortion rendering and buffer swap.
- Significantly improved distortion quality, adapting the distortion function based on user configured eye relief.
- Introduced the Timewarp rendering technique, used to reduce latency through reprojection.
- Introduced explicit support for frame timing in the SDK, which enables more accurate sensor prediction. Frame timing is tied to Vsync.
What I find the more exciting is the improvement to latency and quality that we could get for actual DK1!
So what do you think about it ?
And to Epic: are you guys going to release the plugin integration of this new SDK soon? I’m pretty sure you had a pre-preview of it before us