Oculus Rift DK2 and UE4 4.3: problems with Oculus Runtime 0.4

Did,you check the frame rate? You can enter “stat fps” in the console to see it while in the Rift. IMO the stuttering just comes from <75 fps. only really becomes a problem when moving the head, other movments don’t seem to be affected by it much.

If you get <75 fps, try “sg.PostProcessQuality = 0” in the console which seems to be the biggest offender for me. Try the other stuff under sg too.