Oculus Rift Cubemap StereoLayerComponent

Hello!

I’m trying to display cubemap using StereoLayerComponent in Oculus Rift, but I see nothing in VR. I’ve set both textures and layer shape to “Cubemap Layer”. I was unable to find info about a cubemap texture layout for StereoLayerComponent so currently I’m using side-by-side cubemap layout. Is there something I’m missing?

Thanks

Hello,

The Cubemap Layer mode is not supported on Oculus. Please see the doc for reference as there are more restriction with Oculus. https://docs.unrealengine.com/latest/INT/Platforms/VR/StereoLayers/

Regards,

Martin