Oculus Rift consumer version preorders open now! $599, shipping March 2016

Even if I get the SDK, I am not a programmer, I have no idea how to implement it into the Unreal Engine. The SDK release is for Epic to integrate it into the engine. Even if I was a programmer, the app has to be approved by FB/OC. What if the app I am creating is not approved, or not within their scope of approvals, IE: an adult-orientated game?

The biggest draw for me even coming into game development was so that I could be on in the middle of a great technology coming into the marketplace for the first time, as a developer. True indie developers or solo people can get on the “Day 1 release” market, not just AAA / sub-AAA studios. This entire thing just feels like a swift kick to the man-parts.