Oculus Quest LAN Multiplayer Connection issues

I’m working on a similar thing.

I had that problem as well but solved it due to my host session > Open Level options. I had it on “-listen” but they just needed “listen”.

For now I can host on my PC and join using one Quest that’s connected to the same wifi network.

My problem now is that when i want to connect a second Quest client, the host crashes and unreal editor crashes. I have no idea what’s wrong.

Do let me know how yours is going and if this helps!