Hi, do you have any advice on how to create a HUD for Oculus quest that does not stutter?
All I need is an arrow that constantly points towards a next waypoint. I tried with a 3D arrow as well, but the stutter is really bad. My scene is super simple with black background and few white boxes around the player.
what I find weir is that when I look above or below there is no stutter, only left-right head movement do stutter.
I DO HAVE TO have some kind of constant waypoint pointer as this is the part of the experiment we do.