I’m not sure if this is the correct spot, but I’m in need of help. If this is not the correct are to post this, could you kindly point me where I should reach out for help?
If anyone is familiar with this issue I could use some help:
I try to open a project for graduate school and I’m seeing the below error, this happens when the unreal editor window is opening:
Assertion failed: Existing.Linker->ExportMap[Existing.LinkerIndex].Object==this [File:D:\Build++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectLinker.cpp] [Line: 107]
The most frustrating part is that this is building for Oculus Go, and I did a build for my oculus, then cancelled the build and had to go to dinner with my partner, and now when I came back my project is completely ruined, which is the second time this has happened and I will have to rebuild everything.
If anyone has any information to help please let me know, and thank you everyone so much