Oculus + Pawn: Camera must stay at the same place

Hello,

I am developping a game for VR using Quest 2.
I have a Pawn setup like this:
image

When I play in the regular view port, this is what I have:


I would like to have exactly the same setup in VR, IE:

  • Camera stays in this same position, whatever the player does (stepping, crouching etc)
  • Pawn should not move if player moves (which works already)
  • Player have only the option to look (rotate) the camera.

I’ve read on this post here that using a SpringArm does the trick, but not in my case.

Could you please advise ?

There is nothing on the tick on my side, only this setting for the camera / springarm:

image

Thanks for your help.