Oculus OSS problems

Hey guys,
I’m having problems trying to build a project for Oculus Quest 2 using the VR template.
It seems the Oculus OSS does not work properly. Two examples.
First, I have my Oculus set and connected to my Dev computer with a cable and Guardian in place. From my project I do a Is Guardian Configured and I get False while the Guardian is there and showing the grid if I’m moving close to it.
Second example, I have followed all instructions for the Entitlement check but, same, it always returns a failure.
From what I can see all settings are OK and I can’t why it does not work. Tried with 4.26.2 and 4.25.4 with same result.
Any idea?
Thanks.

Pushing it up…
Thank you :slight_smile:

OK, problem solved… Basically there seems to be a bug in Unreal that blocks at least the entitlement and guardian access in Editor mode. Building and launching the app on the Quest itself works fine.

did you get occulus online working with two headsets using matchmaking pools

It wont work for me

Sorry, I never tried to create any multiplayer project yet with Unreal… That is still on my “to learn” list

If I figure it out ill post here thanks