Oculus integration with EOS and EAS - Login issues (missing platform token)

Hi, I am trying to integrate Oculus with EOS and login using EAS. I have this code for login:

	IOnlineSubsystem* OnlineSub = Online::GetSubsystem(GetWorld());
	if (OnlineSub)
	{
		APlayerController* const PlayerController = GetFirstLocalPlayerController();
		IOnlineIdentityPtr Identity = OnlineSub->GetIdentityInterface();
		if (PlayerController && Identity.IsValid())
		{
			FOnlineAccountCredentials Credentials;

			Credentials.Id = FString();
			Credentials.Token = FString();
			Credentials.Type =  FString("accountportal");

			ULocalPlayer* LP = Cast<ULocalPlayer>(PlayerController->GetLocalPlayer());
			if (LP != NULL)
			{
				int ControllerId = LP->GetControllerId();
				if (Identity->GetLoginStatus(ControllerId) == ELoginStatus::LoggedIn)
				{
					UE_LOG(LogTemp, Error, TEXT("Login: Already logged in"));
					return;
				}
			}

			Identity->OnLoginCompleteDelegates->AddUObject(this, &USWGameInstance::OnLoginCompleteDelegate);
			Identity->Login(0, Credentials);
		}
	}

But when I try it on the device I get message:

15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogTemp: Error: Login: Start
15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogTemp: Error: Login: Subsystem Found
15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogTemp: Error: Login: Identity Found
15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogTemp: Error: Login: Player Found
15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogOnline: Warning: OSS: Unable to Login() user (0) due to an empty platform auth token
15:16:10.371 19724 19760 D UE4 : [2022.11.18-14.16.10:371][ 0]LogTemp: Error: Failed to login: Missing platform auth token

Is it something wrong with configuration in developer portal? Or should I pass some other values during login?

This is my AndroidEngine.ini

[EpicOnlineServices]
DelegatedSubsystems=Oculus
AuthenticationGraph=Oculus

[/Script/OnlineSubsystemOculus.OculusNetDriver]
NetConnectionClassName="OnlineSubsystemOculus.OculusNetConnection"

[/Script/OnlineSubsystemOculus.OculusNetDriver]
ServerTravelPause=4.0

[OnlineSubsystem]
DefaultPlatformService=EOSPlus
NativePlatformService=Oculus
bHasVoiceEnable=true

And my DefaultEngine.ini

[OnlineSubsystemEOS]
bEnabled=true

[OnlineSubsystemEOSPlus]
bEnabled=true

[/Script/OnlineSubsystemUtils.OnlineEngineInterfaceImpl]
+CompatibleUniqueNetIdTypes=EOS
+CompatibleUniqueNetIdTypes=EOSPlus

[OnlineSubsystemOculus]
bEnabled=true
OculusAppId=?????

[OnlineSubsystem]
DefaultPlatformService=EOSPlus
bHasVoiceEnable=true

[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemEOS.NetDriverEOS",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")

[/Script/OnlineSubsystemEOS.NetDriverEOS]
bIsUsingP2PSockets=true

[/Script/OnlineSubsystemEOS.EOSSettings]
CacheDir=/sdcard
DefaultArtifactName=SnowWarsVR
TickBudgetInMilliseconds=0
bEnableOverlay=True
bEnableSocialOverlay=True
bShouldEnforceBeingLaunchedByEGS=False
TitleStorageReadChunkLength=0
+Artifacts=(ArtifactName="SnowWarsVR",ClientId="?????",ClientSecret="?????",ProductId="?????",SandboxId="?????",DeploymentId="?????",EncryptionKey="?????")
bUseEAS=True
bUseEOSConnect=False
bMirrorStatsToEOS=False
bMirrorAchievementsToEOS=False
bUseEOSSessions=False
bMirrorPresenceToEAS=False