As you all know Oculus Go has a single controller. The user can configure the favorite hand with which they will use the controller. Is there a way (blueprint or code) to know which is the hand chosen by the user? I can’t find it (if existing).
I use the node: “Is Device Tracked” and change the drop down to left and another node for the right. You then get a boolean returned. Note this is new since 4.19 or so.
Perfectly working! Thanks!