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Oculus Go, how to know which is the hand configured to use the controller?

As you all know Oculus Go has a single controller. The user can configure the favorite hand with which they will use the controller. Is there a way (blueprint or code) to know which is the hand chosen by the user? I can’t find it (if existing).

I use the node: “Is Device Tracked” and change the drop down to left and another node for the right. You then get a boolean returned. Note this is new since 4.19 or so.

Perfectly working! Thanks!