I forked this git, Unreal-HandGameplay
I want to use spatial audio in oculus.
I added the “Oculus Audio” plugin according to the instructions below.
https://developer.oculus.com/documentation/unreal/audio-osp-ue/
But I encountered this crash
Does anyone know how to solve this problem?
Or is there a way to use spatial sound without using Oculus Audio plugin?
I tried Sound Attenuation, but it doesn’t work.