I am using engine 4.25.4 and am trying to submit my build to the Oculus Developer portal.
When I try to upload a build, it tells me "The focus aware manifest meta-data tag must be set with required=“true”…and points me to here:
https://developer.oculus.com/documentation/unreal/unreal-dash-overlays-focus/#focus-aware
There, it says to ’ Edit > Project Settings > Plugins > Oculus VR > Mobile , and check Focus Aware’…but in my Project Settings and plugins, Oculus VR doesn’t show up, even though I have the Oculus VR plugin enabled.
So, how can I set the project to input-focus aware with 4.25.4 ?