Octane Render 4 and VR

Hi all, I’m matteo from machina-infinitum.com team, we make 3D fractal stuff :smiley:
Today octane for UE was released, and since Octane 4 has implemented a way to render 3D Fractals I wanted to try with UE.
Everything works fine, octane renders well the scene.
Fractals will be renderd only in the octane viewport (not real geometry for UE) so I tried the VR mode sending the octane view to the UE viewport.
Offcourse octane can’t render in realtime like UE, so the VR experience with oculus is noisy because evey frame is updated and octane and my graphic card can’t handle that speed of rendering in real time…
THE QUESTION:
Is there any way to pause the VR mode like freeze the game but keeping the scene rendering(Octane) and be free to rotatethe head around?
Thanks, Cheers.
Matteo