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Ocean texture explaination!!

Hi guys, I am new to UE4 (I’m just familiar with creating materials, matinee sequence and other basic stuff). I was always fascinated by the sea/ocean texture, the way the waves moved in the real time rendering. But after going through it’s script, I still couldn’t find out which node made the waves move and which texture sample has the ocean foam. I also went through different youtube tutorials, but couldn’t get through it. Can someone please explain the script to me?
Thank You :slight_smile:

The quick and easy way is to use the panner node in your material to pan a normal map of waves over a plane.