Ocean Collision Component - Disallowed Object

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Summary

Whenever I use the compiled blueprint for “Ocean” native to UEFN, I get the following validation error:

LogValkyrieValidation: Error: Found disallowed object type /Script/Water.OceanCollisionComponent

This has happened on multiple projects but is not every island. If the ocean is included in the island template, then it is not disallowed. If I drag the blueprint out of the content browser, then it becomes disallowed. I am able to delete the ocean and launch session normally. I have tried both creating a child blueprint class and “create blueprint class based on”. I have also tried changing the Collison component

Does anyone have a solution? Is this a bug or am I banned from water?

Steps to Reproduce

  1. Drag “Ocean” Compiled Blueprint into Island
  2. Launch Session

Expected Result

Ocean Validated

Observed Result

LogValkyrieValidation: Error: Found disallowed object type /Script/Water.OceanCollisionComponent

Unable to Launch Session

Platform(s)

PC