Summary
When using an Ocean Waterbody blueprint in UEFN the edge doesn’t align/sync with the waterzone creating an ugly looking water that breaks immersion.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Step 1. Place down ocean Blueprint
Step 2. Take viewport camera over to the edge of the waterbody where the waterzone is.
Step 3. Notice the out of sync waterbody
Expected Result
Waterbody should be synced with Waterzone providing a seamless transition into each other.
Observed Result
Waterbody is not synced with Waterzone creating a broken transition that breaks gameplay immersion.
Platform(s)
All Platforms
