Ocean actors do not sync with WaterZone

Summary

When using an Ocean Waterbody blueprint in UEFN the edge doesn’t align/sync with the waterzone creating an ugly looking water that breaks immersion.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Step 1. Place down ocean Blueprint
Step 2. Take viewport camera over to the edge of the waterbody where the waterzone is.
Step 3. Notice the out of sync waterbody

Expected Result

Waterbody should be synced with Waterzone providing a seamless transition into each other.

Observed Result

Waterbody is not synced with Waterzone creating a broken transition that breaks gameplay immersion.

Platform(s)

All Platforms

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FORT-1063326 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.