Obstacle Galleries: Colors Fade Overtime, Some Walls Turn White, Others Turn Orange

Summary

Using solely the obstacle course galleries, overtime the colors of the walls begin to revert to the basic colors found in the obstacle gallery where there is no specified color. Sadly after 5-10mins or after saving assets, the colors turn into either white or orange.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  • Sorry I don’t know how, but if you can please kindly find why this issue happens; there are accounts of this (or something similar) happening before, earliest was 2024 December IIRC. Maybe it can have the same processes that resulted it to be fixed?

Expected Result

  • The issue is now resolved
  • The “should be” color will be retained throughout anytime

Observed Result

After placing a new material from the colored obstacle galleries, specifically the red wall with the door and blue arrow, the red; one tile half half wall with the blue arrows, and, all of the rod barriers that look like pool noodles. They turn into white (the red walls), or orange (the barriers) after a specified time or after saving assets, usually the first I place are the first to lose color after said time/saving

Platform(s)

Through UEFN on PC, Launched on PC, Joined on Xbox via Session

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Additional Notes

Thank you!