Objects are flipping to their correct orientation

I’ve ran into an interesting situation where when I drop my objects, they eventually reorient themselves to their “upright” position. I can drop a chair on its side, and it will awkwardly tip upright, wobble for a second, really fast, and then stay still, standing up. I’ve never had something like this happen before.

My objects are set to grow after I pick them up and drop them the first time. They’re supposed to be really tiny, then grow to proper real life scale. Is there anything that might be causing them to flip upright like this?

Here is the blueprint that I have for grabbing the chair I mentioned above.