Object outline

I’m trying to make an outline for an object, like this one:

Problem is, that all tutorials I find are from 2014, 2015 and they are just outdated. Referenced materials don’t work, used functions in materials don’t exist any more etc. I just want a current tutorial with minimal example on creating a basic outline. If somebody could write here how to actually do it (or link something from late 2016 which I could overlook), I would very appreciate that.

Considering that you might want this effect to appear and disappear, the best way is to use a Post Process material with depth mask that you can later activate and deactivate through blueprints in your runtime.

Ok, I found it - on this tutorial we have a working download link (here) with the small project - it is possible to convert it to the version 4.14 and we still have an outlining! When I understand how actually to do it I’ll post a tutorial.