Hello,
I’ve got a problem when I look at any object up close in the Matinee Fight Scene Project but in the ShooterGame Project the problem doesn’t occur.
To test it, I migrated a gun from the ShooterGame project to the Matinee Project. In the ShooterGame it looks fine, in the Matinee it looks blurry when seen from really close distance. It’s not texture stream or mipmaps since it’s the same asset. This happens on every asset in the Matinee project.
I attached a screenshot to help you understand my problem.
Thank you