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"object has wrapping uvs" error on static mesh (converted from geometry)
Development
Rendering
Static-Mesh
,
Lightmap
,
uvs
,
static-mesh-componen
,
question
,
unreal-engine
osgux
(osgux)
May 21, 2022, 6:26pm
3
I couldn´t change Change lightmap coordinate index to 1. always return to 0
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