Even Without! context sensitiveness it just does not want me to give access to that functions.
I don’t know why. How can i make my fuinction library work properly inside Object blueprints?
Let me describe why i choose Object blueprint. It’s because i want to Construct them inside other components and call function RunAction. Since unreal dosen’t want to allow me construct other types of blueprints i have to use Object type of it. I hope someone of you met this problem before and can give me some advice.
Thanks.
Cannot construct objects of type ‘/Blueprints/BP_ActorRRRRRRRRRRRRR.BP_ActorRRRRRRRRRRRRR_C’ in Construct Object from Class
I already tryed bp types that is not Object. I tryed Actor Component, Actor and Character. Every time it show me this error. And because of this i HAD to use Object for parent of my bp. But … bkz of that now i can’t use my Function Library at all. And i don’t want to … copy functions from it to this object by hands bkz i am to lazy and i feel it as wrong way…
So… how to make objects have acces to the world? Maybe there is some refrence or function or maybe there is something… has to be something to call functions from library.
Can we get refrence variable of the world?
Or maybe use actors instead of objects. Apparently, as long as you uncheck the tick of the actor and it does not have any scene components, they are not much more expensive than Objects.
Unfortunately i can’t use Actors bkz they need to be spawned in world location. And this all … will … i can’t it’s impossible. Ok i will copy some necessary functions by hands. Thanks for your time.