I noticed, that any .obj import and compiling shaders takes an incredible long time.
Any recommendations how to speed up that process?
example:
200 objects, import and compiling on a Threadripper and RTX2080 takes about 35minutes.
I was running multiple tests. No matter what, it takes really very long.
I also tested Datasmith import:
Nanite works, but LUMEN is broken.
Thx