I see, I was very impressed by the overal quality and temporal coherence. I’m looking forward to testing the 5.2 caustics branch when I have the time to really do it justice, because the technologies on display are truly impressive.
I am curious, how well does NVRTX’s ReSTIR implementation support scattering events? In many of the demos and papers I’ve seen, I haven’t found too much information on how absorptive phenomena is handled in real-time.