i’m trying to get distance field shadows working with vxgi. so I’ve got the distance field shadows rendering, but can’t seem to get them voxelized. There is something turning off projectedshadowrendering when distance field shadows are turned on and it doesn’t seem to have anything to do with bRayTracedDistanceFieldShadow.
in the original 4.6 version of vxgi I was able to get it sort of working but only when I selected an object would its distance field shadow get voxelized. I suspect all has something to do with the DrawDynamicElements function. I am currently messing around with but am having no luck.