I merged Flex 4.21 port from :
https://github/trashbyte/UnrealE…tree/4.21-FleX
into 's 4.21 Gameworks branch (without Waveworks).
I tested everything and it all builds and seems to be working fine, is the link:
https://github/karma4jake/UE4_Ga…Gameworks+Flex
I can submit a pull request after further testing to make sure everything is in order,