NVIDIA GameWorks Integration

As Derjvyn replied, 4.20-Physics is indeed only some physics modifications I’ve made for UE4, it’s not related to GameWorks, I might add Blast to the Physics branch tho as it’s physics related.

Also, the wmf media error should be fixed on the latest version of the 4.19-GameWorks repo :slight_smile: (it also wasn’t really an related to my GameWorks merge only, same happens on official 4.19.2 afaik, I pulled the fix from 4.20 for particular).