I’m new to both UE4 and NVIDIA GameWorks and I would like to ask if Turbulence is still maintained? If yes, when we could expect an update of Turbulence branch to 4.15? If no, is it true that Flow is successor of Turbulence and I should move to it?
I’m new to both UE4 and NVIDIA GameWorks and I would like to ask if Turbulence is still maintained? If yes, when we could expect an update of Turbulence branch to 4.15? If no, is it true that Flow is successor of Turbulence and I should move to it?