NVIDIA GameWorks Integration

Hey guys I have encountered a bug with 4.15 VXGI, when I use particles with a transparent material applied to it, if VXGI is enabled the particles wont draw, any other domain like opaque or masked work. My friend tried same setup and got same results.

Unlit: https://gyazo/fd11a97a8dd755d2febbe4021621affd

Lit (VXGI on): https://gyazo/2e493489c1a76940ddde362dd9a57140

Lit (VXGI off): https://gyazo/5278a0e2167881ee77987b758c7f5389

Does anyone know a fix for it?