I haven’t shared 4.15 VXGI yet, and do’nt intend to in near future, i’m looking to fix your on 4.14.3 and will update the github link in my signature if i figure it out.
I’ve narrowed down the to
template<typename LightMapPolicyType>
void Process(…])
{
DrawList.AddMesh(…]
TVXGIVoxelizationDrawingPolicy<LightMapPolicyType> <- is the one crashing
…])
}
in VxgiRendering.cpp
I can’t spend more time on but if anyone wanna try to fix , ti’s all coming from there.