NVIDIA GameWorks Integration

I’ll try for sure. It’s not very easy to make a .exe with VXGI that contains something interesting and also runs on a lot of different hardware. Most of the demo’s I made up till now have fairly high quality settings. I manage to squeeze out 20-30 fps on a Titan-X. That limits their usage to a very select few. Also with things like the Forest example, all assets are from the Kite Demo. I’m sure you are familiar with their enormous texture and memory requirements (which is why I use them for my tests cause if those run, it can only go uphill :cool:). I’m currently in the process of creating something I can actually share but please give it some time :slight_smile: