NVIDIA GameWorks Integration

Unless I’m missing something, and I may very well be, GDC is less than a month away in the first week of March.

That means in a month we should at least have a good glimpse at the first semi-realistic hair option in UE4 (unless I’ve missed something else). For my part, I’d be fine with something with a few rough edges, just to get familiar with the tools.

Thanks !