NVIDIA GameWorks Integration

I second 's request to include the LPV update, unless it provides too much work, maybe it could be added later on maybe? But the general thought of providing the user a cheaper alternative is a good thing.

Also, you are right . Some of the features of Turbulence are already included in the cascade editor, but maybe Nvidia updated or extended the functionality? https://answers.unrealengine/questions/63215/does-anybody-know-how-to-integrate-apexnvidia-turb.html

Maybe could tell us more about new branch?