NVIDIA GameWorks Integration

Is there a reason why Epic wouldn’t want to do that? I was under the impression they were trying to allow users to modify the engine however they need, hence the available source code. Is it just a matter of them not getting around to it yet? (assuming it’s even possible)

I would imagine it would only be to their benefit to implement it, not only for plugins like VXGI but for what else people may come up with to extend the engine.