it still crashes. I followed all the steps posted by . in post #1197 and the assertion fault
“Assertion failed: CascadeIndex < ARRAY_COUNT(CascadedShadowDepthZ)” persists.
Both demo scenes seem to work but when I create a new project (in my case first person BP) and click the play button it crashes. Another example is the “Blueprint” demo that you can find in the “Learn” section of the launcher. the editor doesn’t even show up and eventually leads to the same assertion fault.