Hi,
I’m trying to use RenderDoc to debug my unreal project.
But error occurs when editor is started, RenderDoc doesn’t work.
It shows “NvAPI is not available under RenderDoc” in the log.
The RenderDoc setting is as belows:
I searched the code, and it seems that some test fails in FD3D11DynamicRHI::EnableDepthBoundsTest().
If I start the editor directly without the .uproject argument, RenderDoc works perfectly. So I think it’s not a problem with the Nvidia card.
So can you give some hints as to how to use RenderDoc correctly? Or any explaination to what it means by “NvAPI no support”?