Numerous warnings caused by Niagara assets used by Fortnite occur when launching the project.

same here, but in my case i cannot build HLOD and it will failed… and heres one the error log:

While trying to load package /Game/Effects/Niagara/Systems/NS_PlayerSwimming/NS_Player_In_Water_HandSplash_Sprint, a dependent package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Water/WaterBodyLocation.uasset’. Perhaps it has been deleted or was not synced?

any solution? thanks

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