Numerous warnings caused by Niagara assets used by Fortnite occur when launching the project.

Still a ton of Niagara warnings in 31.20 for assets that are packaged with UEFN. Experimenting with the volcano template island, a day sequence device, and a few item spawners, and I’m already encountering these:

While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Fort_Effects/Gameplay/NPC/NS_NPC_Interaction_Glitch_POC_Teleport_In, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Fort_Effects/Gameplay/NPC/NS_NPC_Interaction_Glitch_POC_Teleport_In, a dependent package /Game/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2 was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Fort_Effects/Gameplay/Pickups/Effects/NS_Pickup_RareAmbient, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Athena/Items/Consumables/C4/NS_C4_Flare, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Emitters/Water/FoamEffect/FN_Water_Foam_SnapToSurface was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Water/FoamEffect/FN_Water_Foam_SnapToSurface has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Water/FoamEffect/FN_Water_Foam_SnapToSurface.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Water/WaterBodyLocation.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Emitters/Water/DropsEffect/FN_Water_Drops_SnapToSurface was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Water/DropsEffect/FN_Water_Drops_SnapToSurface has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Water/DropsEffect/FN_Water_Drops_SnapToSurface.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Emitters/Water/Bubbles/FN_WaterBubbles was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Water/Bubbles/FN_WaterBubbles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Water/Bubbles/FN_WaterBubbles.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Niagara/Systems/Enviroment/Water/NS_Object_FloatingInWater, a dependent package /Game/Effects/Niagara/Modules/Water/InitializeWaterSnapToOwner was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Water/InitializeWaterSnapToOwner has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Water/InitializeWaterSnapToOwner.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Athena/Items/Consumables/C4/NS_C4_Explosion_Athena_Water, a dependent package /Game/Effects/Niagara/Emitters/Generic/FN_Center_Mesh was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Generic/FN_Center_Mesh has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Generic/FN_Center_Mesh.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Athena/Items/Consumables/C4/NS_C4_Explosion_Athena_Water, a dependent package /Game/Effects/Niagara/Emitters/Generic/Base/FN_Mesh was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Generic/Base/FN_Mesh has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Generic/Base/FN_Mesh.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Main was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Main has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Main.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Explosion_Update/ModuleScripts/Camera_Distance_Fade was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Explosion_Update/ModuleScripts/Camera_Distance_Fade has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Explosion_Update/ModuleScripts/Camera_Distance_Fade.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Streaks_Spike was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Streaks_Spike has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Explosion_Update/NiagaraEmitters/NE_Explosion_Streaks_Spike.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3 was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Effects/Explosion_Update/NS_GrenadeLauncher_Explosion_Asteria, a dependent package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Sparks_GPU was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Explosion_Update/NiagaraEmitters/NE_Sparks_GPU has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Explosion_Update/NiagaraEmitters/NE_Sparks_GPU.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Athena/Items/Consumables/C4/NS_C4_TriggerFlare, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes.uasset’. Perhaps it has been deleted or was not synced?

While trying to load package /Game/Athena/Items/Consumables/C4/NS_C4_TriggerFlare, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?

hi,
This is the same problem as
UEFN 31.20 New Feature Template Day Sequencer Project Crashes UEFN
Looks like the volcano template has the same problem all in the known errors

Has anyone found a solution to this?
After the new update I get these errors on my map and I’ve been trying to figure out the problem for two days.

1 Like

After the update on the 2nd this happens to me on my island…

1 Like

Yeah I am having this aswell since the og 2 update. 4 months down the drain if this don’t get solved…

edit: I have now tried to test publish it even tho the warnings are still there. It seemed to be all right and went smoothly. So it seems like the warnings won’t stop me from publishing at least when i am done. So that’s nice.

2 Likes

I’m having the same errors and also errors like this:
LoadErrors: Warning: While trying to load package /Game/Effects/Fort_Effects/World/NewChests/NS_Chest_Knight
my chests were first disappearing out of nowhere, which i fixed by verifying uefn’s files, and now my chests only drop two different weapons (this is the case for the chest from chest and ammo gallery). And in-game it only drops resources and not even weapons. This is since the chapter 2 update. It’s ruining my player base and map.

This is also one of the errors i’m getting maybe causing my chests not to drop anything

LogDirectoryWatcher: Warning: Failed to begin reading directory changes for C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Creative/Devices/CRD_ChestAmmoGallery/Content/Localization. Error: Het systeem kan het opgegeven bestand niet vinden.* (0x00000002)
(system can’t find the file*)

I’m having this exact issue as well. However, I don’t even have any Niagara systems in may game yet these errors are popping up. I was playtesting my game fine but then it crashed and I’m getting this error when attempting to relaunch the session.

Don’t have any Niagara either, and this happens all time now that these errors popup, even before launching a project from UEFN. When you startup UEFN from Epic Launcher, you get 3 errors that show up.

same here, but in my case i cannot build HLOD and it will failed… and heres one the error log:

While trying to load package /Game/Effects/Niagara/Systems/NS_PlayerSwimming/NS_Player_In_Water_HandSplash_Sprint, a dependent package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Water/WaterBodyLocation has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Water/WaterBodyLocation.uasset’. Perhaps it has been deleted or was not synced?

any solution? thanks

2 Likes

I am having the same issue, I reached out to support to see for a potential guide on fixing this. I looked for the missing files manually, I verified file integrity , I am not sure if this is the reason I am unable to publish my map.

2 Likes

this is my first time to build HLOD since some of my maps are so heavy with tons of props in the map. so i need to optimized them to avoid laggy. hope we will get the solution soon

i get the same message as you

along with dozens of similar ones

1 Like

I have had same issue for over a month now. UEFN loads with FPackages Error of missing files 48 of them even on a verify, reinstall and installing on a completely different machine you still get 48 errors. What I don’t understand is i find this error since June and not one official post that I seen has made a comment. This has made my maps all have errors and can’t be used. Very disappointed that there has been no signs of possible solutions or anything their is an issue but there is I have two PC with this issue and one was a new install just yesterday.

5 Likes

I change the ocean for the new ocean after the update

1 Like

Still happening to me

Still happens to me also but as its Epic related content i just close it and imagine its not there :stuck_out_tongue:

Agree tho it needs fixing

@Flak

Could some kind person take a look or just confirm we are good in the interim to keep ignoring it ty

1 Like

Yes I am scared this might turn into errors one day

bump also happening to me

This has been happening to me since November too.