NULL actor on foliage instances

Hi there, I recently restructured my folders in my project including changing the map location as well as the foliage asset location. The problem I have is the foliage I was using is no longer in the foliage painter tool and I have the NULL mesh error for the foliage instances. How do I go about fixing the NULL meshes if I can’t see them in the foliage painter or in the outliner because of world portion? Is there a command to force delete all foliage? I have tried fixing redirectories and this doesn’t fix it either.

Thanks

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