Summary
When placing an NPC and Patrol path device onto a LEGO floor, the NPC does not follow the path set.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
AI
Steps to Reproduce
- Place an NPC down on your LEGO template
- Configure the AI Character Definition to have the patrol path modifier
- Assign to group 1
- Place a button down to spawn the NPC
Expected Result
The result should be for the NPC to follow the path set on spawn
Observed Result
The NPC does not even follow the path and just wanders around aimlessly
Platform(s)
PC
Island Code
None
Additional Notes
I can provide a video of the issue if it is needed and I am happy to talk to any devs if needed.