Summary
After the Fortnite 39.00 update , all of my AI-heavy islands that use custom npc_behavior scripts combined with NPC Spawner devices began experiencing extreme server instability by causing delays during the elimination process. These islands were 100% stable for over a month prior to 39.00 with no Verse changes on my side.
The delay that occurs when the NPC is eliminated is what causes this lag in maps from what I seen
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Create and Use a NPC definition on an NPC spawner device
Create a verse code that has functions linked to the NPC spawner device
(such as .DamagedEvent() )
Link it to the verse device
Make a PV code, have at least 2+ people in that island and continue eliminating the NPC
Expected Result
When eliminating the NPCs in the long run of a server, no delay should be expected
Observed Result
When eliminating the NPCs in the long run of a server, it will take 2-3 second to actually regsiter and play the animation of the eliminated NPC.
Platform(s)
PC
Island Code
0243-3963-9174